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Figure 3-Widgets for high-fidelity and low-fidelity designs While your level of investment is higher in creating and testing patterns, there will be a reduced risk of usability issues’ cropping up when you reuse tested patterns. Just create your prototypes, test your designs, then reuse your tested patterns in your future projects. Using Justinmind, it is easy to create prototypes employing design patterns that have been tested in the past. The library includes some sketchy widgets for concept creation, as well as higher fidelity widgets that you can use when creating prototypes for summative testing, as shown in Figure 3.
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This prototyping platform’s widget library includes patterns for the iOS and Android platforms. This makes it easy to maintain consistent documentation across projects and ensure key internal and external stakeholders are always on the same page. You can easily incorporate any corporate images into your prototypes, then either export them to HTML and publish them online or automatically generate an Open Office or Microsoft Word file containing all of your documentation. In addition to creating design concepts and testing them with a product’s target users, you can use Justinmind Prototyper to create branded guidelines and patterns for an organization.

Concept Creation and Gesture Simulation The latest version of the Justinmind Prototyper lets you simulate gestures-including swiping-with ease…. In this section, I’ll describe the capabilities that make Justinmind Prototyper particularly useful for the design and testing of mobile applications. This capability also lets you integrate your online prototypes with usability testing tools and do mobile and remote usability testing. They can collaborate, test, and comment on the prototypes using their Web browser. With Prototyper, all authorized key users can access the prototypes on the Internet.

By iterating your design prototype and resolving design issues prior to implementation, you can reduce the number of final adjustments your development team must make to the application’s actual code.

The more key stakeholders who get involved early, the more successful your overall project will be. If you create an application prototype at the start of a project, you can involve users from the beginning, get their opinions, and validate your design. This facilitates your doing workshops, brainstorming sessions, and design reviews in real time.
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You can update a widget library at any time.
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You can also download their comments so you can iteratively improve your design concept. Stakeholders can capture their observations directly on a prototype’s screens and components. annotation-With Prototyper, you and your team members can easily add notes and comments to prototypes throughout an iterative design process.I’ve found that the latest version of this prototyping platform offers greater value with respect to mobile design and testing, as follows: Justinmind Prototyper lets you create prototypes of applications for mobile devices, test them, and publish them online, so you can share them with clients.
